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Industry Lecture III

       
 

On the second-to-last day of the KDIAF, we are fortunate to invite Mr. Eric Chang from Reallusion to share with us the impact of 3D animation software and motion capture technology on the international stage. Eric brought valuable insights into this field and discussed how to play a crucial role in the global animation industry, providing us with a deeper understanding and insight.

Firstly, Eric introduced us to the Reallusion brand. Reallusion's products focus on character animation and character creation, offering multifunctional tools such as modeling, texturing, rigging, and sculpting, which can be directly imported into other software, demonstrating its convenience.

 

 

 

 

Eric further explained that through continuous innovation, Reallusion has expanded its face tool technology from the original 60 lines to the current 140 lines, allowing users to present more expressions and facial dynamic details, and finely portraying the emotional performance of characters. This ongoing product innovation has made Reallusion a leader in the field of character animation and creation.

During the lecture, Eric shared Reallusion's brand and his marketing experience, highlighting Reallusion's excellence in innovation and customer interaction. The profound insights from the lecture have sparked everyone's passion for 3D animation, and we look forward to more inspiration in the future.



 

 

 

 

 

       
   
 

 

Eric Chang

 

Reallusion

Marketing Project Manager of Reallusion

Head of Reallusion Global Animation Competition

Head of Pitch & Reallusion Produce Creator Program Other Experiences: GIGABYTE Laptop, Thermaltake Technology, Acrosser Technology